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Showing posts from November, 2019

Tales from Dunwall Preview 2 - Rules, Weapons, and Armour Changes

Tales from Dunwall Preview 2 I don't intend this to be a very long post, but I wanted to share another couple of sections of Tales from Dunwall for those who are curious about the mechanical changes I mentioned last time around. I've posted two excerpts, assembled in one PDF on Dropbox , detailing changes to the basic rules, as well as a list of weapons and armour available in the setting. Like last time , I'll dig a bit into these changes to discuss my rationale behind them, but broadly they're done with the same ideas in mind that I mentioned in the previous post. Rules Changes This section of the document is a working list, which I intend to add to over time. As I mentioned previously, one of the challenges I face with this project is taking the Mordheim rules and tweaking them to match the flavour of Dishonored. With this in mind, let me briefly describe a few of these changes. First, I've made a few alterations to combat so far: two-weapon fighting d