Posts

Showing posts from February, 2019

Warhammer Underworlds: Mordheim

Image
In spite of not having actually played Mordheim in 8-10 years (weird when I consider it), I think about it and watch it played quite a lot. Recently, as a result of a number of videos from Guerrilla Miniature Games (definitely worth checking out if you aren't familiar), I've been considering how to use models from Warhammer Underworlds as viable Mordheim warbands, as an accessible way for someone who's familiar with the former game to try out the latter without having to invest a lot of time and money. Luckily, it almost feels like some of these warbands are purpose-built to cross over. All of the lists I've come up with use at least two Underworlds warbands as a base, and while a handful also require some extra pieces, they're easy enough to proxy (as you'll see from one of my pictures) if you have a handful of other miscellaneous miniatures lying around. I have, however, been almost as fixated on Underworlds as Mordheim lately, so I've amassed a colle

Mordheim Musings: In Defense of Handguns

Now and again I get fixated on a game, and do an inordinate amount of thinking about it in my spare time. I theorycraft while I walk to work, daydream about mechanics, and fill my phone with notes about gameplay and lore. Recently, that game has been Mordheim, and one topic in particular that’s been occupying me is handguns. The Crossbow Comparison Judging by most of what I’ve seen online, handguns are the red-headed step-child of Mordheim ranged weapons. The most common comparison I see is between them and crossbows, since outwardly, they fill similar niches, and in WHFB they were the two “default” Empire ranged options. Understandably, if the two weapons are equated like this, the crossbow consistently comes out on top, with longer range and lower cost. The handgun is armour-piercing, but the generally-accepted meta doesn’t seem to favour armour, so that’s a less valuable quality than it otherwise could be. The damning feature of the handgun, however, is the fact that it takes a