Mordheim Musings: “Fixing" Shields
The Problem with Shields Shields are a perennially unpopular choice in Mordheim, which seems strange considering what they do. For the low price of 5 gold crowns, a warrior can improve their armour save by 1, which admittedly doesn’t sound like much. Consider, however, what one would normally pay for this benefit. Toughened leathers offer a 6+ save for 5 gold crowns, but inexplicably prevent the use of a shield to improve this save. Following those, the next cheapest option for an armour save of any kind is light armour, which comes in at 20 gold crowns, four times the price of a shield. If you want to improve your save from there, you’ll need to fork over an extra 30 gold crowns for heavy armour (with a total cost of 50 gc), and from there it’s another 100 gc to get to a 4+ save with gromril. Compared to these increments, a shield seems downright economical. So what’s the catch? It takes one hand to use. To someone unfamiliar with Mordheim, that may not sound like a huge ...